Tuesday, January 15, 2013

Favorite video games of all time: 70-61

By Jeff

In case you missed earlier installments, you can find 100-91 here, 90-81 here and 80-71 here.

70: Ninja Gaiden (NES) - Looking back at some of these NES games, it's amazing that I grew to love video games as much as I do. These games were so hard when I was a kid and I was terrible at them. I rarely got past the first couple levels, and "Ninja Gaiden" is no exception. First two levels were no problem. Even I could move through them without being hit. Then there was that damn third level in snow. Right near the end there was that stupid snow leopard thing, and then the eagle, and then the snow leopard would come back. I can't tell you how many times I died there. And then there was the jumping boss, whom I couldn't beat unless I had the fire ability. Such a hard game.

69: Super Double Dragon (SNES) - Best Double Dragon game ever. Nunchucks. That's all I have to say.

68: Super Punch Out! (SNES) - This one would probably be higher if not for the borderline... OK, blatant racism in some of the characters. But when you are in elementary school, you don't know what racism is, so it doesn't bother you at that point.

67: Super Ghouls and Ghosts (SNES) - I would slap the designers/makers responsible for this game. Don't get me wrong. It's a whole lot of fun, but it's also mean. First, they start you in a suit of armor, which you think would make you pretty tough, right? Nope. One hit and you're down to your underwear. Get hit again and you're dead. Second, bad guys just keep coming. They don't stop. Now, I can get over these first two things. Challenging games are great and hold replay value better. It's this third part that gets me. After you somehow battle through the entire game and beat the boss, you think you've won. Nope. Turns out you need to replay the whole game and get this new weapon, which is the only thing that hurts the main bad guy.

What!?! That's when I turned it off. I'm fine with being challenged, but I will not stand for being teased!

66. Super Mario Bros. World (SNES) - How cool is it when you get Yoshi? And then it get's cooler when you learn he can eat bad guys. And then it gets even cooler when he eats a red koopa and spits flame!

65: Bushido Blade (PS1) - Who doesn't love samurais and epic duels with swords, spears and sledgehammers? "Bushido Blade" was unlike any fighting game that came before it. Sure, it didn't have the cool moves of "Mortal Kombat" and "Street Fighter", but it seemed more honorable (You get game over if you attack your opponent from behind.) and had some really cool features. If you got a clean slash on your opponent's leg, he crouched or crawled the rest of the fight. If you messed their arm up, they found one-handed. And if you got a clean kill shot, they died in one move. It gave a true sense of urgency in your fights. One wrong move and you're done.


64: Legend of Zelda: Twilight Princess - OK, this was the first action type game I played on the Wii. So when that first enemy appeared, I was swinging my arm as hard and as fast as I could, for some reason thinking this would speed up Link's attacks. It didn't. The only result was my arm hurting.

Stupidity aside, the "Legend of Zelda" games are something Nintendo has never failed at. Every one is fun, challenging and one of the best games to grace whatever system it's on. "Twilight Princess" is no different. You get to the end and you almost don't want to play the final dungeon because you don't want the game to be over. That is the mark of a truly great game.

63: Doom II (PC) - Soooo many monsters. Fortunately, there is plenty of ammo and many fun guns to destroy them with! If you had a bad day, this was a great way to relieve stress for an hour. And unlike "GTA", where you are mowing down pedestrians, you're killing demons in "Doom II", so it's OK to take pleasure in it... right?

62: X-Men (Arcade) - If you haven't wasted at least $20 on this game in arcades across the nation, you are either a liar or never entered a good arcade. I don't care if Wolverine is as tall as the Sentinels, it is awesome!

61: Warcraft III (PC) - So how do you take one of the greatest games ever ("Warcraft II") and improve every aspect of it? Just play "Warcraft III" and you'll find out. Graphics aside, the hero system is great, the upkeep system makes you actually think about what types of units you want to train and the different races actually have distinct advantages and disadvantages.

In "Warcraft II" the only differences in the armies was Orge Mage and Death Knights spells differed from Paladins and Mages'. That's it. All the other units did the same damage. So it was just a matter of building up a bigger army, micromanaging a battle or cheating that made the difference.

"Warcraft II" changed that and made for an incredible campaign experience.

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